Crowds/ Houdini Intern, Disney Animation - Winter 2027, Vancouver, BC
工作概要:
Job Requirements
The Internship Program
Have you wondered how your skills and talents could translate into the world of animation? Our Internship Program dives into the craft, technology, and operations behind our animated films while developing your skills and connecting you to industry mentors. You'll learn what it means to be a part of a collaborative team and how your unique talents can grow within our studio. Find yourself immersed in hands-on projects and learning guided by our artists, technologists, and production leaders. Learn more about our pipeline here.
Am I Eligible?
- 18 years or older
- Enrolled in a post-high school educational program (Community College, College, University, Trade, Online School, or equivalent) and returning back to the program for at least one semester post internship.
- Program Length: The approximate dates of this internship are February-April 2027. Interns must be fully available for the duration of a 12-week assignment.
- The Intern Program is based in our Vancouver, BC studio and will start in February 2027.
The CG Environment Internship
Location: Vancouver
Job Summary
A crowds artist uses procedural animation techniques to populate Walt Disney Animation Studios’ projects with world-class crowds. They apply their technical and creative skills to develop the tools and perform the tasks necessary to bring worlds to life, from initial design to final rendering.
As part of the Crowds internship program, the 12-week program is structured to introduce you to the art of crowds, our studio culture, and our production environment. The internship program will showcase the skills and philosophies of our Crowds department under the mentorship of Disney artists.
Key Qualifications:
- Emerging artists with less than 5 years of animation industry experience OR Recent graduates with a Bachelor’s degree or equivalent experience
- 18 years or older
- Eligible to work in Canada
Application Requirements:
Reels/Demonstrated Skills Should Include
- Experience with commercial graphics packages such as Maya and Houdini
- Experience with the Linux or Unix operating system
- Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions
- Understanding of rigging and animation techniques
- Strong interest in Particle Systems, AI/Machine Learning, or Crowds Systems (agent/brain design, simulation, and behavior)
- Experience with scripting languages such as Python
- Strong problem solving skills required
- Ability to work in a collaborative environment, taking direction well
- Experience with Object Oriented Programming such as C++ a plus
- Bachelor’s degree in Computer Graphics, Computer Science, Engineering, or a related field or equivalent experience
Deadline for applications is on November 8, 2026 at 11:59 PM PST.
The pay rate for this role in California and Florida is $25.00 CAD per hour.
Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.
The Walt Disney Company is an Equal Opportunity Employer.
Disclaimer
PAY TRANSPARENCY
This position is with Walt Disney Animation Studios Vancouver Inc., which is part of a business we call Walt Disney Animation Studios.
To learn more about Disney's guidelines on the use of AI for candidates, click here.
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關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
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