Principal Software Engineer
工作概要:
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
Here are a few reasons why we think you’d love working here:
- Building the future of Disney’s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
- Reach, Scale & Impact: More than ever, Disney’s technology and products serve as a signature doorway for fans' connections with the company’s brands and stories. Disney+. Hulu. ESPN. ABC. ABC News…and many more. These products and brands – and the unmatched stories, storytellers, and events they carry – matter to millions of people globally.
- Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.
Job Summary
The Application Player Engineering team mission is to design video streaming playback solutions in collaboration with UI, encoding, packaging, and delivery teams to optimize the Disney streaming technology stack for the best streaming experience possible on all platforms.
Our team is seeking someone who can fill the role of Principal Software Engineer to create global feature rich standardized streaming media playback solutions on cross-functional devices including Apple, Android, Roku, and Web Technologies. Our intention is to design and develop a layered architecture for media playback which can span all the Disney direct-to-consumer brands like Disney+, ESPN, and Hulu. Your focus will be focused on creating solutions to scale for players, collaborating with media playback teams on other platforms to ensure a consistent software architecture which delivers a best-in-class streaming experience for your viewers while providing a foundation for media playback innovation at Disney.
This is a hands-on Engineering position for Application Player Engineering across a variety of Streaming Technologies. You will apply technical expertise to create solutions that scale, manage project priorities, deliverables and design and enhance software solutions surrounding media technology to scale. You will architect reusable solutions that will be shared across Disney experiences. You may lead others to solve complex problems and provide oversight and direction to other software engineers. You are a person who enjoys working with other teams and technologies to understand their constraints. You enjoy the challenges presented by difficult problems and take pride in finding solutions which successfully thread the needle between design constraints, technical constraints, and the end experience of your users. You foster trust, approach problems with empathy and respect, and embrace creativity.
Role Location: This is a Hybrid role requiring 4 days onsite (Monday-Thursday) in the following office locations:
- Glendale, CA
- New York, NY
- Seattle, WA
- San Francisco, CA
Responsibilities
- Design and implement solutions for new features which integrate with various Disney media services and back-ends.
- Collaborative API design with peer teams on the back-end as well as front-end teams which depend on our libraries.
- Research and development for media playback experiences, integration, and testing.
- Project planning and team management.
- Track dependencies as related to current projects, raise concerns when dependencies are not in an expected state.
- Participate in project estimation and resource planning.
- Ability to collaborate in productive development teams as well as the larger engineering organization.
- Identify patterns that can help teams scale, create well-documented proposals, and drive adoption of those patterns.
- Challenge current architectural choices while collaborating to solve problems in innovative ways.
- Drive adoption of consistent technical frameworks across the organization.
Basic Qualifications
- Minimum of 10 years of related work experience in Software Engineering crafting large-scale technologies. Strong programming skills in Java, C++, or other object-oriented language and a strong grasp of computer science fundamentals.
- Bachelor’s or Master's degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience
- Broad experience and perspective on problem-solving.
- Fluent in programming paradigms including Object Oriented and Reactive.
- Champion cross-team projects.
- Coach and mentor other team-mates to ensure that all software utilizes industry best practices.
- Collaborate efficiently with Product Management, Technical Program Management, Operations, and other Engineering teams to capture requirements, drive implementation, and provide transparency to stakeholders.
- Extensive experience working and implementing Design Patterns.
- Expertise with unit test frameworks and continuous integration systems.
Preferred Qualifications
- Experience with streaming technology frameworks across multiple platforms.
- Experience with streaming technologies including HLS, MPEG-DASH, Transport Stream, and CMAF
- Experience directly managing or mentoring a team.
#DISNEYTECH
The hiring range for this position in Glendale, CA is $188,400 to $252,600 per year, in New York, NY and Seattle, WA is $197,400 to $264,700 per year, and in San Francisco, CA is $206,400 to $276,700. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
關於Disney Entertainment and ESPN Product & Technology:
在Disney Entertainment and ESPN Product & Technology,我們結合想像力與創新,以重新想像人們體驗和參與世上最受歡迎故事和產品的方式。我們的工作內容廣泛,且精深細密。我們創造令人驚豔的體驗、改變媒體的未來,並打造產品和平台,讓世界各地的人們都能與自己喜愛的故事和體育活動緊密相連。
Disney結合世界級技術與獨特創意,因而與眾不同。這是我們過去、現在和未來的核心。我們是故事敍述者和創新者。創作者和創建者。表演者和工程師。
關於 The Walt Disney Company:
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 Disney Streaming Technology LLC,其所屬的業務部門是 Disney Entertainment and ESPN Product & Technology。
Disney Streaming Technology LLC 是提供平等就業機會的僱主。求職者都會獲得聘僱考量的機會,不分種族、宗教、膚色、生理性別、性傾向、社會性別、性別認同、性別表達、原國籍、血統、年齡、婚姻狀態、軍人或退伍軍人身份、醫療狀況、遺傳資訊或殘疾狀況、或者聯邦、州級或地方法律所禁止的其他任何基本特徵。Disney 提倡讓所有人的想法和決策都有助我們發展、創新、創造最好故事的商業環境,並與瞬息萬變的世界息息相關。
就業申請的殘疾便利安排
The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs. We will only respond to those requests that are related to the accessibility of the online application system due to a disability.
遇到技術問題?查看常見問題以尋求協助。
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